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Play, Learn and Grow Together

Summer

During our LPS Review Week activities this year, the AoLE leader and iTeam Pupil Voice Group undertook 'workbook looks' and spoke with learners from each year group about Science & Technology throughout the school feeding their findings back regarding the progress made against the Science & Technology Action Plan.   

We identified the following strengths related to our Action Plan: 

 

Action 1: Continue to review and monitor implementation of new LPS Curriculum Projects to check for coverage, progression and opportunities for self-determined learning.

 

All classes have produced and undertaken LPS Curriculum Projects with a variety of Science and Technology experiences, enabling pupils to demonstrate their high standards of work within this AoLE.  

Through workbook looks and listening to a cross-section learners from each class, the AoLE leader found that there are a wide variety of science and technology experiences for the LPS learner right across the school. These experiences allow learners to demonstrate and improve their comprehension of a wide selection on concepts within science and technology. 

 

Examples of various activities undertaken across the academic year: 

 

KS2 

Creating various pupil-led Question Matrix presentations, using PowerPoint and Playlists. 

Designed and created persuasive advertisements for space hotels.

Planned and produced animations based on ‘Port Talbot Rocket Site Launch’ and researched Moon Phases. 

Create databases on planets within the Solar System. 

Created branching databases to classify animal characteristics and adaptations.

Planned, developed, and reflected on various science enquiries, including the Water Cycle, Overtime Mould Growth, and Impact Crater investigations.   

Coded Bloxel games.

 

Foundation Phase 

Created graphs using JiT5. 

Used ICT to research topic areas. 

Planned, developed, and reflected on a floating and sinking enquiry.  

 

Action 2: Promote, monitor and increase STEM activities in all classes by reviewing its planned use within new LPS Curriculum Project topics, with a focus on the design and technology area of learning. 

 

Action 3: Continue to monitor the focused use of VR headsets with relevance to LPS Curriculum Projects.

 

Through conversations with learners, we found that many classes have had opportunities for virtual reality (VR) experiences within class sessions. These rich virtual experiences are designed to engage the pupils fully into an area of learning, as well as immerse the learners into experiences which will help improve understanding in a more practical scenario. Nearly all learners who have had experiences of VR within class sessions enjoyed the experiences and said that it 'helped' them with their learning and that they were 'excited to use the headsets'.  

 

Next Steps: 

Our next steps will be written into the 2023/24 Action Plan.

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Play, Learn and Grow Together

Termly Attendance
  • Whole School 94.2
  • Nursery AM 89.7 / PM 86.9
  • Reception 91.7
  • Year 1 95
  • Year 2 92.2
  • Year 3 95.2
  • Year 4 93.7
  • Year 5 96.7
  • Year 6 92.7
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  • Llewellyn 5,349
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